Get ready to dive into the world of User Interface (UI) and User Experience (UX) Design? Let's get started by learning how to wireframe, design and prototype using Figma. It's going to be a fun ride!
This course is aimed at people new to design, new to User Interface and User Experience design. Even if you’re not totally sure what UI/UX really means, don’t worry. We’ll start right at the beginning and work our way through step by step.
You will walk through the UX & UI design process from start to finish as you complete your class project all the way through to the end.
Once finished with your course project you will learn some crucial insights about getting hired in the industry and use the results of your project to build your very own design portfolio.
We’ll be focusing on the software Figma but I’ll make sure to explain the techniques & terms commonly used in the UI/UX industry. By doing this you will develop a mature understanding of the industry and will be able to confidently build on these foundations until you get hired for your first design job.
You will be able to define what the differences are between UI and UX design
you’ll learn what user centered design is and what makes design “good”
You’ll learn about how to conduct some basic UX research
The you will learn how to design a series of wireframes for a mobile application
From there we’ll look at how to implement colors & images properly in your designs.
You’ll learn the do’s & don’ts around typography
You’ll learn how to create your own icons, buttons, UI Components, Constraints, and Variants in Figma.
We’ll build a simple Style Guide and pattern library for our project in Figma
You’ll understand how to make both simple & advanced micro interactions, page transitions & animations
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Hey there, I'm Jesse Showalter, and I'm thrilled to be your instructor for this exciting journey into the world of UI/UX design!
With over 16 years of experience as a digital product designer, I've had the privilege of working with some incredible companies like Nike, Apple, and Adobe. But let me tell you, my design journey didn't start at those big-name companies. It began with a burning passion for creating beautiful and user-friendly interfaces.
I've learned a lot along the way, and now I'm here to share my knowledge and experiences with you. My mission as your instructor is to make UI/UX design accessible, practical, and yes, even fun! I want to take those seemingly complex concepts and break them down into bite-sized pieces that you can easily grasp and apply.
I understand the challenges that aspiring designers face, especially when starting from scratch. That's why I'm dedicated to creating a learning environment that's friendly, supportive, and engaging. Expect a healthy dose of humor, interactive exercises, and a few surprises along the way to keep things lively!
Together, we'll explore the fascinating world of UI/UX design, unravel its mysteries, and unleash your creative potential. So, are you ready to dive in and embark on this thrilling adventure? Join me, Jesse Showalter, as your guide, and let's create something extraordinary together!
See you inside,
User interface (UI) design involves figuring out the best way for people to engage and interact with tech and designing the controls we use to operate programs and software.
User experience (UX) design helps inform development and ensure that a product satisfies users’ needs and helps them achieve their goals.
UI/UX Designers are involved in every part of the product design process, from interviewing users to discover their needs and preferences to working with developers to implement their insights and improve the product’s design and function.
UI/UX design is a broad field, encompassing many roles. UI/UX Designers serve as generalists who can do it all, but there are also people who specialize in different parts of the process, like UX Researchers and UX Writers, along with roles that utilize a similar skill set, like Information Architects, Interaction Designers, and Usability Testers.